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District 9

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The robust, powerful modeling tools in modo played an essential role for visual effects artists at Vancouver, B.C.-based The Embassy as they developed alien characters, weaponry and objects for the critically acclaimed feature film, District 9. The alien-apartheid drama, produced by Peter Jackson and directed by Neill Blomkamp, debuted from Sony Pictures on Aug. 14.

 

The robust, powerful modeling tools in modo played an essential role for visual effects artists at Vancouver, B.C.-based The Embassy as they developed alien characters, weaponry and objects for the critically acclaimed feature film, District 9. The alien-apartheid drama, produced by Peter Jackson and directed by Neill Blomkamp, debuted from Sony Pictures on Aug. 14.

As they worked on a buried alien ship, an alien pet, a missile launcher and an alien exo-suit for the film, visual effects artists Simon van de Lagemaat, Paul Copeland and the rest of the team relied heavily on modo’s advanced UV mapping tools, 3D painting and texturing capabilities. Some of their work involved models already created by WETA Digital, while other tasks involved ground-up modeling.

“We used modo for doing UV setup for our work on District 9 because it has great UV tools that are really fast,” says Copeland. “In fact, we even used it for organizing UVs that had already been done because the tools are so intuitive.”

Read the entire article.

 

Last changed: Sep 04 2014 at 3:46 PM

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