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PICTORION das werk
Visual Effects Studio
"It is difficult if the vision is blurred by too many people, marketing studies and influences of all these “political” stuff. Then it is hard to decide how much of your own vision and ideas needed to be put in and where to let go." - Rolf Muetze

w0w
Visual Effects Studio
"we don't’ intend to complete a style. Maybe some people can see and feel “WOW’s style” from outside.”.

Cormac Kelly
Visual Effects and 3D  Artist
"The minute I discovered depth perception, I’d have to say I was hooked. My first brush with the software however, as far as I remember was a little program that came with a computer magazine back in the nineties called “Simply 3D”.

Ihsu Yoon
3D Architectural Designer
"I see architecture as both: an art and a science. For me, architecture is the most attractive art. The reason I like visual architecture is that I can find a beautiful proportion in every piece of architecture."

Shrek The Third
Video interviews
"When you meet with them, their world is so complete and their ideas are so great, the dialogue begins because you are never shown a script. This is the entire script." - Mike Myers

Method
Visual Effects Company
Increasingly, visual effects are not just relegated to post – we’re involved in every stage of production, sometimes even before there’s a script

Motion Theory
Visual Effects Company
Scientific Data is Transformed into a Unique Visual Language in 'Data Baby,' Directed by Mathew Cullen for Ogilvy & Mather/NY

Interview
Tony Prosser
Managing Director RealtimeUK
"Our initial approach was to simply increase the polygons and texture resolutions of everything, but we quickly learnt the dangers of that approach."

Interview
Mike Stern
Animator at Dreamworks Animation
"It's great to be on the other side of the fence and to be able to pass along the things that I've learned. I've had some super talented students that would impress me with their submissions week after week."

Interview
Carlo De Agostini
Freelance Art Director
"Masterpieces are important to catch the new clients, but personally working with strategy and communication I believe it’s essential to demonstrate a good vision of the project"

Interview
Valentin Leonida
3D Concept Artist Ubisoft
"I was fascinated by the possibility of seeing something virtual. The enthusiasm was stronger than the tools at that time. I started with Infini-D, followed by Maxon Cinema 3dXL."

Interview
Tsahi Reznick
Partner at Argaman Creative
"As a kid I was very captivated with animatronics and I think that 3D attracted me because it eventually became an alternative to animatronics as a medium that allows artists to achieve endless possibilities in all genres of animation and cinema."

Interview
SHILO
Creative Production Company
"An important goal for each of us, in every project we take on, is getting people to think. With this piece, it is not just a provocation but a call to action."

Interview
Jorge Bacellar
Freelance CG Artist 
"There is something unique in all of us, life experience. I was born and raised in Rio de Janeiro, a big city full of social and cultural contrasts.."

Interview
Alessandro Baldasseroni
Senior Character artist Blur Studio 
"It`s way easier now than ever before to build a portfolio of several pieces in a very short time, the problem is consistency."

2010 Concept Cars 
The Audi Avatar Concept is a futuristic 3-seat electric supercar inspired by the modern racing videogames and by the 1937 Auto Union Type C Streamline with an aerodynamic exterior with three glass canopies.

Interview
Kim Lorang 
Cloth and Hair Shot TD
"As an independent artist, I would say that Qualoth would be a good bet for someone who wanted to do cloth without the benefit of all the proprietary tools, and Autodesk's Ncloth is a good choice too."

A fellow artist's son is in dire need of medical care 
http://www.helpthehodges.com/
The 17-year-old son of former Disney story artist and Big Idea productions director Tim Hodge, was in a serious auto accident.

Museum of beauty 
Future is here
Konica Minolta has opened an excellent online Museum of Beauty that allows its visitors to better understand the Louvre’s famous sculpture of Venus de Milo.

Interview
Patty Yuan 
Product Designer
At Hugo Boss, I worked within a group of six to propose a collection concept for the HUGO brand under its Creative Director Eyan Allen.

Nissan V2G wins LA's 2009 Design Challenge 
The Nissan V2G has been announced as the winner of the Los Angeles Auto Show's 2009 Design Challenge. The V2G (Vehicle to Grid) Concept was chosen for its holistic approach in answering the future's design questions raised by the theme "Youthmobile 2030".

Interview
Mark Benard 
Owner for Lost Boys Learning
"What I love about students is that they don't have any preconceived notions about what's possible and what isn't."

Interview
Zoran Krstic 
Director Open Studio 
"We have Pepsi Kan, a character that is transformed from a Pepsi can, and has lived for years now, in many different situations and commercials. Also, we definitely rely more on people and their creativity, than on the technique."

Interview
Neil Blevins 
Technical Director 
Like I'll be on a hike in the mountains, and see a tree stump that's an odd shape. And then as I keep walking I find my mind is constantly going back to that tree stump, and reorganizing it into some sort of creature robot or alien city

See all CGAD news and interviews